Review of Gaming Sexism: Gender and Identity in the Era of Casual Video Games by Amanda Cote
The book addresses the structures and systems around games and how they shape experiences for players. Cote conducted a series of interviews with players to generate insights about their play and interactions that are woven throughout most of the book, but the data from those interviews are beautifully packaged alongside a deep understanding of video games and game studies. Cote is exceptionally well-read, fluidly referencing core work in game studies by the likes of Shira Chess, Mia Consalvo, Kishonna Gray, Sal Humphreys, Jen Jenson, and Suzanne de Castell, Aphra Kerr, Carly Kocurek, Lisa Nakamura, Anastasia Salter, Adrienne Shaw, T.L. Taylor and plenty of others. Continue Reading