In June, Sam Barlow (Aisle, Silent Hill: Shattered Memories) released Her Story a game where players search through a database of archival footage from a police interrogation. In his interview with Austin Walker at Giant Bomb, Barlow spent a lot of time talking about how literature and film inspired much of the game’s design – as recovering/sometimes literary and film scholars ourselves, we discuss some of the underpinnings of crime fiction and how they hang together in Her Story while also talking about the game’s relatively unique take on interactivity. We talk at length about the game play, the open ending, and detective games in general. This is a highly unique game that we can’t recommend enough. Have a listen to our thoughts about the game and tell us what you thought about Her Story in the comments! Continue Reading →