At the 2018 Electronic Entertainment Expo in Los Angeles, Todd Howard, executive producer at Bethesda Game Studios, revealed to an ecstatic audience the new instalment of the popular videogame franchise Fallout, titled Fallout 76. Nothing much was new here regarding the game’s core principles: rather, what captured the attention of news outlets and gaming fans alike was the announcement that, unlike previous titles, Fallout 76 would only be playable online. Fans’ reactions were, to put it mildly, polarized: some enthusiastically welcomed the new direction of the franchise, while others expressed their concern that making Fallout 76 online-only would open the door to toxic player behaviour. Continue Reading →