The Queer Games we Play
Review of Video Games Have Always Been Queer
Ruberg argues that “[q]ueerness and video games share a common ethos: the longing to imagine alternative ways of being and to make space within structures of power for resistance through play” (1). When I explained the argument to a professor, he said, “Oh, I didn’t know that could be queer.” When explained as Ruberg does, any game can be queer, and that’s exactly the point. Queerness is an embodiment of playfulness, one that allows us “to resist structures of power, or partake in alternative forms of pleasure, or inhabit embodied and affective experiences of difference” (15). But this kind of intervention and explanation is deeply needed at this point in game studies scholarship, as we can see more acceptance of queer game studies in multiple venues–the publication of this book being one of them. Continue Reading