Going Maverick
the Politics of Terrorism in Mega Man X
Terrorism, as one such political narrative, has remained at the forefront of public consciousness to varying degrees since September 11 2001, but in particular has been retooled and pulled in new directions over the last couple of years by the Government of Canada under Conservative Party leader and Prime Minister Stephen Harper. While all kinds of video games have tackled the subject of terrorism over the years, one unlikely franchise has echoed with uncanny fidelity the trajectory that terrorism as a narrative has followed under Conservative governance: Mega Man X, originally developed and published by Capcom for the Super Nintendo Entertainment System in 1993. Continue Reading